Placing light in three dimensions
The topology editor: bending fixtures along the spine until the pixel map matches the metal.
not written yetLighting design, software, hardware. Big art, small art, interactive art, anything you can dream of!
Roughly 540 addressable pixels, five ESP32 nodes and one Raspberry Pi speaking Art-Net. The simulator came first; the serpent followed.
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The topology editor: bending fixtures along the spine until the pixel map matches the metal.
not written yetMost of what you know about addressable LED quietly stops being true somewhere past thirty metres: refresh, voltage, and the patience of anyone holding the other end.
not written yetOne hundred feet long, twenty-five tall, five thousand hand-forged iridescent scales. Permanent in the park since 2025.
not written yetA sinking galleon and her botanist captain. Naga's companion piece, still being lit.
not written yetForging is the slow part. Everything the light does afterwards depends on how the metal caught it.
not written yetLighting and power lead on Dipo Doherty's homage to ancient Benin: custom iridescent acrylic eyes, bold addressable trim, and a Raspberry Pi driving the animations.
read →An altar of crypto-chain-memetopia at Gray Area. Offer real, tangible change and mint a Non-Fungible Change token into existence.
read →The virtual half of a real world puzzle quest. Put on the goggles, dodge some really cliche foes, and spend your clues to unlock the next level.
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Fibonacci Arts · Dan Rummel · San Francisco
Lighting design, software, hardware.
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Fibonacci Labs